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The first four groups of mods are not game-effecting and I use them for mission games as well as for exploration and building games. They are mostly self-described by the names. They are shown here to provide a complete listing of all the mods I'm using. The last group contains the "major cheats" mods. Reasonable Environment Improvements:
Places to Live: (No building required.)
Reasonable Conveniences:
Building/Settlement Helpers:
Mild Cheats:
These work together to open the door to big-time cheats. They give you everything from drugs to XP to Currency to the best weapons which can be fully upgraded without requiring parts or perks.
If a drug weighs a half-pound, I only carry 5 or so. If one pound, only 3. If one-tenth of a pound, 10+. While wandering the Wasteland or walking through a town, I keep taking Berry Mentats so that I can see evil-doers before they see me. I also sneak and take the sneak perks. When a battle is known to be coming, I pause (go into the Pip Boy) and take some of each of the drugs. The Chem Resistant perk reduces the chance of addiction by 50%. On level 22, the second rank makes you immune to addiction. It requires Endurance of 4 which I never have, but my power armor torso helps fight addiction, and on the rare times I get addicted, Refreshing Beverage knocks it right out. Bufftats increase Strength, Endurance, and Perception by 3 points each, and maximum health by 65 points. (8 minutes) Calmex increases Perception and Agility by +3 and adds 2x to sneak attack damage. I'm not using melee, but I do a lot of sniping which benefits from sneak attack multipliers. Deathclaw Egg Omelette restores 115 Hit Points of health immediately and .03 HP/sec for 2 hours. These eggs are pretty scarce, which takes us back to the Free Crafter. This strategy of chowing down on meds only works because with Free Crafter, you can make as many as you want with no components or cost except for carrry weight, which is very small for most of these. Jet Fuel gives +35 Max AP and +10 AP/sec regen for 8 minutes. Med-X gives +25 damage resistance and +250 poison resistance for 8 minutes. Orange Mentats increases Perception by +5 and VATS accuracy by 10% for 8 minutes. Overdrive increases damage to targets by 25% and adds a +25% critical hit chance. Psychotats increases damage by 25%, damage resistance by 15% and Perception by +3. It does not stack with Overdrive but according to some sources, it does stack with Bufftats' +3 in Perception, also adding Bufftats' max HP of +65. Radstag Stew gives 150 Hit Points and +30 energy resistance for 60 minutes. Refreshing Beverage gives 500 HP and -1000 RADs. Since I can get all of this that I want for free, I tend to take it even if I just have a minor injury because it also cures addictions from frequenntly taking all these other drugs. Roasted Mirelurk Meat gives 70 HP and +10 Action Points for 30 minutes. It stacks with Jet Fuel's +10 AP (for 8 minutes) since one is food and the other is chems. Squirrel Stew gives 105 HP and +2 XP for 120 minutes - not much XP, but it's something. Stealth Boy is so short-lived that it hardly seems worth the trouble, but just in case... Tasty Deathclaw Omelette gives 115 HP, +50 Max HP and small health regen for 120 minutes. It stacks with Bufftats' +65 Max HP and also get its +3 points to STR, AGL, and PER. X-Cell gives +2 to all SPECIAL attributes for 2 minutes. Yao Guai Ribs gives 165 HP and +15 damage resistance for 60 minutes. Note that Med-X gives the most damage resistance (+25) on the menu. However, since one is a food and the other is a chem, they DO stack for a total of +40 damage resistance. That combo will not stack damage resistance with Psychotats, another chem, but you still get the latter's +25 in damage. Weapons for Free - Here are the weapons I use the whole game:
X1 Power Armor can be fully loaded for free, as usual. I select explosive resistance on all of the components so that I don't blow myself up using the SnP at close range. On the legs, I add weight carry increase. For the torso, addiction resistance. For the helmet, Targeting.
Building Gear:
See the best starts for these games:
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